The Simpsons Hit And Run Unusable Vehicles

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The Simpsons Hit And Run Unusable VehiclesThe Simpsons Hit And Run Unusable Vehicles
< The Simpsons: Hit & Run

This is a sub-page of The Simpsons: Hit & Run.

Although technically not unused, as mods can bring them back up or an in-game cheat for the phone booth makes a subsection for these cars, and the fact that they are used by NPC racers in the bonus racing mini games, the following cars are never seen on the roads and cannot be purchased. Oddly, for unused cars, they can be driven by the player and have proper statistics like normal cars, hinting they were originally going to be used at one point in the game.

Internal NameImageDescription
redbrickA little LEGO-like brick car. The 'engine' animates, with the parts moving up and down. It's script file calls it 'Red Brick V2.0' and also says '( now with more power! )'. V1.0 of the Brick Car was likely the similar vehicle featured in The Simpsons: Road Rage, with a much simpler design compared to this one. A cheat code can be used in the options screen to replace all bonus cars in levels with the Brick Car (such as the Monorail in Level 2):
  • Hold F1 and press Down Arrow, Down Arrow, Down Arrow, Left Arrow in the PC version.
  • Hold L + R and press B, B, Y, X in the GameCube and Xbox versions.
  • Hold L1 + R1 and press Circle, Circle, Triangle, Square in the PlayStation 2 version.

It can also be obtained with the 'All Cars' cheat. In an interview with YouTube user Cleanprincegaming, the game's lead programmer, Cary Brisebois stated the vehicle was used to test the game.

tt (cuda in tt.con)A first-generation Audi TT. The game will crash if you try to enter it, so you'll need to destroy the car and then drive the wreck over a wrench pickup to properly drive it. It could have been used for testing, but this would be odd given that it was confirmed that the Redbrick vehicle was a test vehicle. It could also have been cut due to legal obligations. Oddly, despite all of the model assets being present, the CON file for the Audi TT, tt.con does not exist in the prototype of the game.
CellBA beige colored Cellphone Car. These different colored variants were meant for the Cell-Outs mission in Level 2, but the first one (CellA) is used four times. They also have different ringing and horn noises.
CellCLavender Cellphone car.
CellDLighter blue Cellphone car.
CCubeA slightly vandalized cyan and grey van with boxes in the rear cargo. Quite possibly a placeholder car, as two trucks featured in-game (The cBone and Duff Truck) are simply re-textured versions of the car. Oddly enough, though, it is slightly taller than the other two trucks, and the yellow headlights are slightly different. The document 'THE VEHICLES OF HIT' found in one of the PR Asset Discs lists the vehicle under the 'AI CONTROLLED VEHICLES' section, proving that it was in fact going to be used somewhere in the game.
IcecreamAn ice cream truck for Phineas Q. Butterfat's parlor. The top of the truck has Marge's head and hair depicted as tall ice cream, and has a jingle of its own. It's not mentioned in the traffic data for any level, but it's speculated it might have been used for Level 1.
SedanAA sedan which it would've appeared in place of the School Bus in Level 1's traffic (as evidenced by its internal name right next to the string for the school bus). Judging by the name of the car, it's most likely a smaller variant of SedanB. The grey is also used in other traffic cars for coloring.
WagonAA station wagon variant of SedanA with a longer chassis and re-textured grille sticker, but sharing the grille and stock wheels. While not documented anywhere, early trailers and previews show that the car was originally intended to appear in place of the Glass Truck in Level 1. Despite it's name, it is the only station wagon in the entire game.

Additionally, there is a Test.con, a testing handling file for a 'ferra'.

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The Simpsons Hit And Run Unusable Vehicles For Sale

By zoton2zoton2. Last updated

2017

Initial Setup
1. Open your splits in LiveSplit and right-click > Edit Splits. Make sure your game name is set to 'The Simpsons: Hit & Run' (without the quotes) and then click the 'Activate' button that should have now appeared.
2. Download the 'Alternate Timing Method' LiveSplit component from the LiveSplit Components page. Extract the files into your LiveSplit's 'Components' folder.
3. Open LiveSplit and add 'Alternate Timing Method' (under 'Information') to your layout. 'Alternate Timing Method' will show your time with loads. Make sure to save your layout and add them to any other layouts you may use for this game!
4. Make sure your LiveSplit is set to show Game Time in the main splits; right-click > Compare Against > Game Time.

The Simpsons Hit And Run Unusable Vehicles List

For Every Use
You don't need to do anything after the initial setup! Your splits should now display the time without loads and the time with loads (by default this will be called 'Real Time' but you can change that through the settings of the component on the layout) all the time, as long as you use the same splits and layout.

Simpsons Hit And Run Online

Other Help/Information
• The load remover currently supports the FairLight No-CD EXE (very common), along with some non-English versions No-CD EXEs.
• Ask on the forums if you are still stuck.